Showing posts with label Production. Show all posts
Showing posts with label Production. Show all posts

Monday, November 23, 2009

NBA Live Cheerleaders


The NBA Live Cheerleaders heads I had modeled and textured the complete heads using reference from real NBA cheerleaders that had come up to the studio from Seattle. The hair styles I created from a variety of other sources.

NBA Live 10 Tracksuit


The NBA Tracksuit was character body that I had modeled from scratch. I did the complete mesh creation, modeling, UV layout, and the diffuse/specular/ambient occlusion/normal maps. The tracksuit was tailored to allow a mix and match with the players shorts and jersey.

The tracksuit model is used in Non Interactive Sequences (NIS) during breaks in game play and for players on the bench. Bellow is a sample of how the characters appeared on the bench.

NBA Live 10 Tattoos


During the production of NBA Live 10, one my my responsibilities was reviewing, finishing and integrating tattoos into the game. I changed the way on how the tattoo art is created which resulted in less distortion and more complex tattoos.