Alrighty, my first project is going to be a head of Edward James Olmos. Besides being in Blade Runner (one of my top 5 movies of all time, with a top 5 scenes of all time), he has a face that just smacks of character and is quite a challenge.
Below is the start of his head, a rough sculpt of his skull. Next I will start adding the muscle groups in the face. Why model it this way? 2 reasons;
- Its fun, and it's like a study of anatomy.
- I know that the underlying structure is in the face, the muscles and bones are there, which I feel adds to the overall model.
And if I blow expect to see all these posts deleted haha
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